This level is in the same room as level 15, completely opposite in a similar hole. When you enter the room of the clock, go to the left and go up on the platform to jump into the recess and dive into the hole from which a curious light escapes. This is perhaps the most difficult star of the game especially because if you fall, you arrive in the garden of the castle and will have to walk up before you can start again. However, if you pay attention, if you take the time to grab a cap as soon as you can and do not take unnecessary risk, you should not have any problems (especially if you follow this trick). Start level by taking the red piece right behind you.
Then take the cap of the starting cloud and make a triple jump towards the room circle to stop on the first cloud. To take the least risk possible, you can also go in the opposite direction and take a quiet ride so you do not arrive too fast. Take the coin and then fly to the pink platform below. Like all pink platforms, this one contains a cannon. Take the 3rd piece and talk to the pink bob-omb to open the guns. As you are pretty much all down the level, jump into the cannon after taking life atop the green pole.
Aim fully to the right to reach a cloud low enough on which is a red coin. Then return to the platform of the gun and take the cap before going back into it.
Aim for the sun and land on the other pink platform and immediately jump into the barrel. Look for the cloud with green stems hanging and aim above it (As soon as you can not see it in the round of the barrel, you can shoot). Ask yourself on this cloud to get the 5th and 6th pieces. Take the cap back and fly to the transparent cloud containing a red coin.
Take this piece and immediately turn around to reach the stems hanging from the cloud you were on to find the last piece. Let yourself fall from the stem, take the cap and fly to the star appeared on a cloud not far from yours.
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