The first part of this library is quite simple. You'll have to be careful not to get hit by the ax throwers and pay attention to some ghostly apparitions and everything will be fine until the descent between the shelves. There are also very slow but strong guards (4 shots).
It gets a little complicated. If you can not die falling into the void (except when you are at the bottom), the winged skeletons with shields are quite difficult because their oscillation is quite variable in height. The best is often to avoid them and not stay too close to the edges. Do not go down too fast and try to "kill" the stopped books before they hit you and you should get to the bottom without losing too much health. Do not hesitate to drop stairs if you are sure there is soil below (bottom + jump).
The last part of this library is horizontal again. It will jump on the books. They too have a variable speed so you can possibly let them go around to see when to jump on it. Beware of the red skeletons that get up, they could make you fall into the hole so do not drag to jump on the book. You can also kill them near the edge to be able to retain them by being on the same platform as them.
Change of scenery with odd pictures and weapons racks with a bottom making catacomb limit, I would not advance on the usefulness of this place that I called "weapon room". In any case, nothing very difficult. At the forefront of novelties, lads of chelous tables sometimes have the hand coming out and blocking you. A few nails on the ceiling could just prevent you from jumping if there was not the moving ground that moves. When the bump arrives on you, if the nails are above, lower yourself. Also note some attacks of "packs" of bats that arrive on you at 6. Also beware of statues with a stone ball. Do not go for it because the stone falls. To complete the picture, a kind of fire caterpillar multiformat also strolls. I confess that I am not going to fetch her and I am staying at the top of the level.
This boss is surely dead too since it was in window on your arrival. At the beginning of the fight, Lord Grakul, has a huge ax which he can use in two ways. If you are close to him, he will hit the ground (and you with if you do not move away). This will have the effect of leaving 2 small flames on both sides of the impact. Beware because these flames climb along the walls on the sides before getting out of the screen. If you are further away, he will throw his ax. If you are on the lower part, lower yourself. If not, jump over to the lower part and lower yourself (it stays on the edge for a long time before coming back and you will not be able to dodge it just by jumping. After throwing a bunch of blows, the ax explodes in small pieces and Lord Grakul continues the fight with a sword. With this one, it always has so much (to see more) of reach so retreat when it prepares itself. Keep hitting it until it explodes.
Go to next Level : le sous-sol.
Back home of Super Castlevania IV |
Back to the Super Nes home |
- Version Française -- English version -