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Super Castlevania 4 on Super Nintendo - Level 1 : Gardens and Outbuildings Launch music

In front of the drawbridgeLaunch music

The game starts right in front of the castle ramparts. In the background, a strange moon area shines in the sky. After picking up some bonuses in the candles, Simon, the hero, enters the castle grounds. The drawbridge then closes behind him. No more turning around.

Super Castlevania 4 on Super Nintendo - Level 1 : Gardens and Outbuildings
Super Castlevania 4 on Super Nintendo - Level 1 : Gardens and Outbuildings
Super Castlevania 4 on Super Nintendo - Level 1 : Gardens and Outbuildings

The gardensLaunch music

Here you are welcomed with beautiful music in the gardens. To pass them without hindrance, it will be necessary to pass the doors allowing you to find you in front or in the background and thus to pass the holes which are on the other plan.

Super Castlevania 4 on Super Nintendo - Level 1 : Gardens and Outbuildings
Super Castlevania 4 on Super Nintendo - Level 1 : Gardens and Outbuildings
Super Castlevania 4 on Super Nintendo - Level 1 : Gardens and Outbuildings

Dependencies

You arrive then in the first dependences in ruin of the castle. To pass some holes, you will have to hold down the whip button and swing to reach more distant platforms.

Super Castlevania 4 on Super Nintendo - Level 1 : Gardens and Outbuildings
Super Castlevania 4 on Super Nintendo - Level 1 : Gardens and Outbuildings
Super Castlevania 4 on Super Nintendo - Level 1 : Gardens and Outbuildings
Super Castlevania 4 on Super Nintendo - Level 1 : Gardens and Outbuildings
Super Castlevania 4 on Super Nintendo - Level 1 : Gardens and Outbuildings
Super Castlevania 4 on Super Nintendo - Level 1 : Gardens and Outbuildings

Stables

After a short passage outside, you arrive in the haunted stables of the building. Horse heads attack you by flying. At the level of the gorgonians, pay attention to the floor "end". You can step on it but if you fall on it after a jump, it will turn on itself and you will fall (you have time to get out by jumping again just after touching the ground).

Super Castlevania 4 on Super Nintendo - Level 1 : Gardens and Outbuildings
Super Castlevania 4 on Super Nintendo - Level 1 : Gardens and Outbuildings
Super Castlevania 4 on Super Nintendo - Level 1 : Gardens and Outbuildings
Super Castlevania 4 on Super Nintendo - Level 1 : Gardens and Outbuildings
Super Castlevania 4 on Super Nintendo - Level 1 : Gardens and Outbuildings
Super Castlevania 4 on Super Nintendo - Level 1 : Gardens and Outbuildings

The Level 1 Boss: Rowdain Skeleton RiderLaunch music

First boss requires, this skeleton rider equipped with his spear should not worry. In his first phase (half of his hit points), he will be on his skeleton horse that will hit the head. Be careful, the horse spits fireballs. For the second half of his life, he is standing and if you hit him fast enough, you will not even see how he attacks. It is also pitifully pretending to die while it remains a point of life ... Nice attempt ...

Super Castlevania 4 on Super Nintendo - Level 1 : Gardens and Outbuildings
Super Castlevania 4 on Super Nintendo - Level 1 : Gardens and Outbuildings
Super Castlevania 4 on Super Nintendo - Level 1 : Gardens and Outbuildings
Super Castlevania 4 on Super Nintendo - Level 1 : Gardens and Outbuildings
Super Castlevania 4 on Super Nintendo - Level 1 : Gardens and Outbuildings
Super Castlevania 4 on Super Nintendo - Level 1 : Gardens and Outbuildings

Take the ball and go to the next level : swamps.

 

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