In this dungeon appear for the first time the red and blue bubbles. These bubbles are complementary since the red bubble, like the classic white, will prevent you from typing if you touch it. Unlike white, this blocking does not last for a given time but continues until you touch a blue bubble. In some rooms you will find the 2 bubbles at the same time. In this case, do not hesitate to go on a red bubble if this will allow you to avoid a monster (A bubble does not make you lose your life but you remain still invincible a moment instant after having touched it.
Begin the palace by going left and turn on the light to kill all the enemies and get a key . Go back to the start and go kill Digdogger. Play the flute (whistle) and hide in the door to avoid shooting. Get out from time to time to hit one of the little bits of Digdogger and grab it.
Go to the left and kill all enemies to get the compass then go up up and open the door to door right without killing the enemies. Defeat Aquamentus and go right and kill all the enemies. Push the stone in the middle left and pick up the magic book in the underpass and then return two pieces to the left.
Use the candle to defeat all the bad guys and go up again. In this room, you will have to beat a horde of blue Darknuts which will not be easy (this is the hardest key to have so if you have rab ', do not kill them necessarily). I advise you to use bombs when they are grouped together, it allows to touch full of them in a single blow. Take the key that it leaves and go right (if you have 100 rubies). Cross the wall to the right without killing the red Darknuts and buy the additional bombs for 100 rubies then return to the room with blue darknuts and go up.
Go right, avoiding the pikes. To do this, stick to the edge of the red, show yourself and hide yourself immediately afterwards then go to the moment when the two spades touch and go to take the door. In the next room, kill everyone to get a key . Then make a hole to the right to get 10 jewels and then retrace your steps until A4.
If you want to recover the map , go right by pushing the stone up and then making a hole in the wall, kill the Dodongo, mount and kill all blue Darknuts. Otherwise, go left and come back right away to go up. Make a hole at the top of the room with the bats and go up. If you do not have 50 rubies but almost, go to kill the Zols in A3, they often do not hurt. If you are really far from the mark, it is better to leave the palace. If you have 50 rubies, pay them and go right. Push the stone just to your right and cross the underpass then go up without touching you with a red bubble (If not, you will have to retrace your steps to make you touch with a blue bubble and try again).
To beat Digdogger, use your whistle to separate it into 3 minis Digdoggers. Then use your magic boomerang and your sword to deal with these little bosses. Do not hesitate to hide in the door down from time to time, but be careful not to change room. Take the heart and go up.
Once is not customary, the triforce is in front of you but do not go take it. Go to the top of the room and cross the wall. Kill the 3 red Darknuts and go up. Kill the 3 Dodongos with bombs and go up again.
Kill all the monsters in the room and push the stone closest to the left door to reveal a secret passage. Take it to find the raft and then go back down to the triforce through the last wall.
Keys : A8, A5, B4, B2
Map : C2
Compass : A7
Raft : D2
Magic book : C6
More Bombs : C5
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