As the plan does not show it , this level is only very slightly labyrinthine (say rather that it can "lose" ) and the card will be a very valuable addition to all these explanations . For this fifth dream, a kind of dog will welcome you to tell you he thinks you 're in your house ( a house, logically distorted by the dream ) . Start by getting on the box and right on platforms minis then go up the ramp and jump to the left to find the frog.
With it, walk away right to reach the ramp a little higher and jump to the left in the "gray brick road " . Go to the end of the corridor to find the first key. Get out of this impasse ever with your battracien and jump back on the ramp and then on further steps to right.
Go forward to fall into the gray area and go through the right avoiding the bat minis. Optionally you jump to that target high enough, it allows to pass underneath. Kill the 2 monkeys spring that block the road and drop you into " the cave" . Get rid of the frog and let yourself fall again before heading to the right.
Avoid funds that try to crush you and make you a lizard buddy to head back to the left. Deep inside , climb the wall to find a life and a second key . Go back down the left and use the platform to go up to the top of the piece in the middle.
Get out on the left and let the lizard to get the bee. Through it , get out of the cave , climb the green area of ??the kitchen, then the gray to seeing you again in top of the staircase had climbed the frog. Just above , a few wing beats , there is a third key on the chandelier.
From there , go (making a step ) in the 2 holes in the ceiling . Paying attention to the crates up and down , you should find the fourth key while keeping your bee costume.
Walk back and descend from one level ( gray area ) . Take the last hole left to go find the fifth key on a small library near the entrance of the house. Then go up 2 levels ( fully left) and go to the right (after releasing the bee ) to retrieve the mouse hammer.
Get out of this impasse by the left and re- fall in the "gray area" . Go completely to the right of it and use your hammer to break the wall. Take advantage of the mouse to climb and take the sixth key.
Break the wall to the top to leave a big way and drop you . Leave your mouse to take the bee on your left. Go to bed Nemo right to take your flight to the wall you just break .
Go for the seventh key protected by the monkey on your right ( you can kill or avoid) and turn on the bed to complete the level. Nemo wakes up again at night.
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- Version Française -- English version -