The first part of this fourth floor is a bit peculiar because you will be attacked by wasps (moths? Butterflies?) Coming out of small square holes. We will have to choose between avoidance and destruction. I propose a pattern that works well on the first pass (after, it goes faster and it's complicated). First wasp to kill with a kick jumped without stopping. The second should go to the left as you go to the right. Ditto for the second (kick jumped and we go under her hole, she left and you right). For the third, I advocate a simple kick and jump over the hole. For the fourth, as for the first two, a kick jumped and you pass below. After a few "loops", this level becomes the most difficult to finish because of this passage and especially the boss.
As in level 3, only 3 types of enemies are present: the base enemy, the dwarf and the knife thrower.
The level 4 boss is (as the name suggests) a magician. This is the toughest boss in the game. This boss fears only one attack: the low punch. The shot of jumped foot will tear off her head but she will push back and he will not will lose no life. He throws balls of fire in the air or Earth. These can create a dragon or a snake. To kill him, avoid his first attack and give him 2 shots low fist. Then it will disappear and reappear a little further. During this time, you are immobilized and if enemies arrive in the back, you will not be able to do anything. Avoid his attack again and finish it with 2 punches in the belly.
The magician is defeated, you can climb the stairs to get to fifth floor.
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