Teleport to the Temple of Time. You meet Sheik, who explains that you only have one fight left, the one against Ganondorf, the lord of the evil one. It also tells you the legend of the sacred triangles resting in a mystical place. The world will transform, according to the soul of the man finding these triangles, in paradise or in chaos. The triforce balances Strength, Wisdom and Courage and if the wearer preserves this balance, he will have full power otherwise, he will only keep the part which corresponds to him the most and the other 2 parts will go to the elected officials of fate who will keep the mark of the Triforce on the back of their hand. This is what happened when you first took the sword and Ganon took the opportunity to reach the Holy Kingdom. Ganon owns the Force Triforce and searches for the holders of the other 2 parts. Sheik then shows you the symbol of wisdom on the back of his hand and reveals that you hold that of courage. It then turns into Zelda. She tells you that she disguised herself as Sheika for 7 years while waiting for your awakening while Ganon sowed desolation in Hyrule. Now the plan is simple, the 6 wise men will open the seal to attract Ganon to the Holy Kingdom and you will have to protect Zelda so that she closes the door forever. It gives you the arrow of Light which will allow you to dispel the lord of the evil one. Ganon then arrives and captures Zelda in a pink crystal thanking you for having let her guard down. He takes Zelda to his castle where he is waiting for you to take the last fragment of Triforce and thus dominate the world. Before you go, buy one or 2 blue potions just in case.
Head to Ganon Castle and after picking up the skulltula from the broken bridge, approach the door for Rauru to create a bridge with the help of the other wise men (1). Cross this bridge to find yourself in the Tower of Ganon. Go down the corridor and go through the first door to arrive in the first room of the tower. This central room will take you to the 7 parts of the castle (6 ramifications (forest, fire, water, spirit, shadow and light) and the tower itself leading to Ganon, inaccessible until the others have been completed. To end a game, you will have to shoot an arrow of light at an energy ball (as illustrated in picture 3). Start with the Forest Temple, just to the right of the start, you will then take the doors one after the other (by turning anti-clockwise).
In the first room, start by eliminating bats and viscous fire. Then shoot an arrow over the eye above the front door. An ironknuckle appears. You will have to make him grab the stone hamas in the middle of the room before killing him. Then activate the button with the earth and go through the door. In the next room, first kill the Tetdoss with the help of the grapple. Then turn to the grid and stand perpendicular to the middle of it. We will have to launch a missile which passes through the small opening and goes to strike the switch on the ceiling. Then go through the door after picking up missiles from the trunk. Kill the mummy and the scares then use the arrow of fire on the cobweb (very thick) of the ceiling. Thanks to the mirror, turn on the second sun on the left of the door to get a small key. Then the first on the right for the Golden gauntlets . Finally, light the "spirit medallion" above the door to unlock it and go through it. Use the arrow of light on the large ball: Nabooru is free, the barrier of the Spirit is deactivated. If you wish, you can now go and meet the fairy of courage that will make you twice as resistant. In my written walkthrough, I went there after disabling all barriers.
In the first room, beat the Stalfos to open the door. Then, hang on to the torch above the door with the grapple. Pass in front of the fan when it no longer blows (or put on the lead boots) and take the small key. Go back down and go through the door. In this room, put your boots on the air and launch bombs on all the sentries to make them all explode and be quiet. Then go to the small platform to the right of the door when it is not blowing and immediately put on the lead boots. Then play the song of time twice. A statue will fall on the button. Take off the lead boots when the fan stops blowing to go to the door. Use the light arrow on the large ball: Saria is free, the forest barrier is deactivated.
You arrive in a room of ice. On your right, you can see a hand (poignant hand type) on a stalactite. Kill it to release the blue flame in the middle of the room. Quickly fill a bottle with this flame (time is limited). Then release the locked door by melting the red ice with the blue flame. To the right of the door, break the stalactites to find a hand. Go again to fill the blue flame (try to have 2) and go through the door. In this frozen room, we will have to collect the 5 white rubies. Start by taking the first in the small square hole. Then go up on the block just to the left and take the white ruby ??between the 2 blocks. Take the 3rd in the recess next to it. Then climb on the block in front of the red ice barrier and melt it. Then push the block into the hole (for example on the right), recover the ruby ??above the hole thanks to the winged boots. Push the remaining block closest to the locked door on the small stalagmite which will stop it then push it into the hole where you have recovered the first gem. Thanks to this, you can push the block on the stalagmite just behind because it created a perfectly flat "ground". Follow it and push it to the left then "follow it" again and push it to the left. Then go up on the block and go up again then melt the ice to get the 5th ruby. The door finally opens, take it. Use the light arrow on the large ball: Ruto is free, the water barrier is deactivated.
In the shadow part, start by killing the tetdoss with the bow. Detonate the kale on the right to reveal a chest containing arrows on the left (accessible with the grapple). You will need the boots of the air and the monocle of truth. Join the moving platform and the white ruby ??on its way, then take the one on the platform of the cabbage and return to the big moving platform. Go to the big central platform and kill the sentry with the bombs. Get the third gem hidden below and light the torch tip on the ground with a fire arrow. Cross thanks to the translucent platform and kill the 2 sentries. Reactivate the monocle. We will have to take the very narrow path on the left to kill the sentry and recover the 4th crystal. Take the small path and on the platform where there were the 2 sentries, go next to the gray square on the ground (start side of the room) and shoot an arrow on the eye below on the big central platform . Take the small key in the trunk then reactivate the monocle for the last dangerous crossing on the small path on the right. This time, there is a guillotine in the middle. Aim well and you will find the fifth diamond and the door will open. Go through the door. Use the light arrow on the large ball: Impa is free, the shadow barrier is deactivated.
In the large room filled with lava, start by jumping on the platform which goes from right to left. Then jump on the next one then on the next one then on the right one. The platform rises and you get a white ruby. From up there, try to jump on the platform that goes back and forth back and forth. Kill the Beamos and lift the huge gray pillar (you must have found the golden gauntlets in the spirit part). A second white crystal is hidden below. Jump again on the moving platform then the next straight and then the next one (it goes up and down). Then use your grapple to hang the target on your left. Go up on the platform to find the 3rd white ruby. Then jump on the moving platform on your left and reach the 4th diamond then the platform with the big gray pillar. Lift it up and Link will swing it in the bottom left corner of the room. Turn around and hang up the target. Then put the boots on the air to reach the rising platform. When it is at the top, run towards the fifth gem, you will fall on the big pillar. One last grab and you can go through the door that has just unlocked. Use the light arrow on the large ball: Darunia is free, the fire barrier is deactivated.
To find the door of light, you will first have to remove the big gray pillar at the bottom of the stairs thanks to the gold gauntlets found in the part of the Spirit (Orange). The first piece is a fight against a Dinolfos and two cracking fires. The second room is just a locked door. In the third room, hang on the ceiling and jump a little further to open a locked door. If you've followed my walkthrough, you've just had enough. In the room of the sphere, there is a trap since it is not there. In fact, the middle of the wall is fake as you can see with the monocle but the passage is crossed out. Hit the right torch, you can cross the wall. Use the light arrow on the big ball: Rauru is free, the fire barrier is deactivated.
Start by killing the sentry in the middle of the room then take the 4 rubies on the ground by pulling the statues so that the nails take more time to make their journey. Use your grappling hook to take the last ruby ??from the ceiling (just above the sentry) and take the door. Kill the slimy lights then make a jump attack to activate the switch through the grid. Take the missiles from the trunk and use them to activate the switch by passing them through the hole above the grid (1). Take the door and go to the room where you have to shoot a fire arrow in the spider's web in the middle of the ceiling (2) to make the light burst. Place yourself in the circle of light and illuminate the suns with the shields to open the door. If you light one of the 3 bad, a noise is heard, move quickly because a clapper will arrive in the room. Once avoided, illuminate another sun then take the door when it is open and use your arrow of light to destroy the sphere.
Back home of Zelda Ocarina Of Time Master Quest |
- Version Française -- English version -